Catch Clyde: Glasgow 2014

Environments / Real Time / Texturing

Interference Pattern created these real-time assets for IC MobileLab’s Commonwealth Games augmented reality app, Catch Clyde. Due to the nature of the application, we had to adhere to a very limited polygon and texture budget. We created detailed representations of three of the main sporting arenas, alongside Glasgow 2014’s plucky mascot Clyde, in 8 sporting poses.

Project: Glasgow 2014 Commonwealth Games
Client: IC MobileLab
3D Modelling/Assets: Interference Pattern